| 123456789101112131415161718192021222324252627282930 | type NumMatrix struct {	acc [][]int}func Constructor(matrix [][]int) (numMat NumMatrix) { // Constructor O(n^2), SumRegion O(1)	rows := len(matrix)	if rows == 0 {		return	}	cols := len(matrix[0])	numMat.acc = make([][]int, rows+1)	for i := 0; i <= rows; i++ {		numMat.acc[i] = make([]int, cols+1)		for sum, j := 0, 1; i != 0 && j <= cols; j++ {			sum += matrix[i-1][j-1] // sum is the sum of curr row			numMat.acc[i][j] = sum + numMat.acc[i-1][j] // accumulate curr col		}	}	return}func (this *NumMatrix) SumRegion(row1 int, col1 int, row2 int, col2 int) (sum int) {	return this.acc[row2+1][col2+1] - this.acc[row2+1][col1] - this.acc[row1][col2+1] + this.acc[row1][col1]}/** * Your NumMatrix object will be instantiated and called as such: * obj := Constructor(matrix); * param_1 := obj.SumRegion(row1,col1,row2,col2); */
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